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Post here any bug, found until the moment ;)

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Post here any bug, found until the moment ;)

Mensaje por jayd00 el Vie Dic 09, 2011 12:17 am

///English
There are a couple of problems with the latest modifications that I did.. and the scripts are fine.. so please tell me if are working fine for you... Wink

unfortunately SA has a lot of problems while changing animations, here is one of the bigest problems that I can't fix;

thnks for pic TalixUchiha!


///Spanish
hay un par de problemas con las ultimas modificaciones que hice, y los scripts estan bien, asi que por favor diganme si a ustedes les funciona bien Wink

por desgracia SA tiene un monton de problemas cuando se trata de animaciones, aqui les muestro uno de los errores que no he podido corregir;



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Re: Post here any bug, found until the moment ;)

Mensaje por Talix-Uchiha el Sáb Dic 10, 2011 2:53 am

first, Thanks for the rank Very Happy
I found bug in oiroke jutsu, jutsu crashes when it is finally
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Re: Post here any bug, found until the moment ;)

Mensaje por jayd00 el Dom Dic 11, 2011 12:30 am

is happening always? or sometimes?...
because for me, is happening sometimes only. Not always.

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Re: Post here any bug, found until the moment ;)

Mensaje por Talix-Uchiha el Dom Dic 11, 2011 4:15 pm

with me always happening
I hope that you will repair this bugs, I have not doubts for this Very Happy
bye
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Re: Post here any bug, found until the moment ;)

Mensaje por seeker123 el Vie Dic 16, 2011 7:29 pm

it happen when i'm are running with CJ
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Re: Post here any bug, found until the moment ;)

Mensaje por kuraudo94 el Mar Dic 20, 2011 3:25 pm

about the orioke, after the update there aren't crash if there's a wanted level and if near the player there isn't nobady (and no wanted). It crashes just in one case: if the player is not wanted but someone of the ballas gang is following the player.

other things that I watched:
-if kakashi or sasuke makes chidori, after punching someone, if the player continues to run, for a while it load the animation of running whit chidori.



(DON'T CURE ABOUT THE FIRE, IT WAS AN ERROR THAT I MADE WHEN I WAS MAKING THE IMAGE xD).

-Why when I do the trasformation sometimes appear this? xD




-I don't know if it's a bug but if kakashi uses the trasformation jutsu I don't think he should become kakashi xD




also if the player dies the mod crashes and the player come back to be CJ.

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Re: Post here any bug, found until the moment ;)

Mensaje por Talix-Uchiha el Mar Dic 20, 2011 7:42 pm

firstly, I greet you, and I wish you welcome in the forum Very Happy

kuraudo94 escribió:
other things that I watched:
-if kakashi or sasuke makes chidori, after punching someone, if the player continues to run, for a while it load the animation of running whit chidori.
no it is not bug, was made that way intentionally,..It is much better than has been previously Smile


kuraudo94 escribió:
-Why when I do the trasformation sometimes appear this? xD

for this he is aware, there is a bugs in the animations (ped.ifp) he can not regulate it, because not deal with this work, for his colleague is this job "TheLordRigel" he can regulate Smile
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Re: Post here any bug, found until the moment ;)

Mensaje por jayd00 el Mar Dic 20, 2011 8:51 pm

kuraudo94 escribió:about the orioke, after the update there aren't crash if there's a wanted level and if near the player there isn't nobady (and no wanted). It crashes just in one case: if the player is not wanted but someone of the ballas gang is following the player.
mm interesting... I hadn't thought in that.
I'll try to fix this, when you do the orioke, you will loose your partners (gangs)

kuraudo94 escribió:
other things that I watched:
-if kakashi or sasuke makes chidori, after punching someone, if the player continues to run, for a while it load the animation of running whit chidori.
yes, you're right, but that means that the justsu hasn't ended. the "killed ped" is still doing an animation, when the ped dies, the running animation became normal. I did it like this because, I cleaned a little bit the code, and instead of having two times the same "code line", I did it in one, making the script faster. but if you think that is better that ends when "hitting" the ped I can do it like that...

kuraudo94 escribió:
-I don't know if it's a bug but if kakashi uses the trasformation jutsu I don't think he should become kakashi xD
mm maybe that was my mistake, take a look at the nar_data.ini and change the skin of kakashi....

kuraudo94 escribió:
also if the player dies the mod crashes and the player come back to be CJ.
mm it works fine for me, I don't have any crash. but when exactly ? during a jutsu? or when?

yes, the mod is disabled when you get wasted or busted


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Re: Post here any bug, found until the moment ;)

Mensaje por Talix-Uchiha el Miér Dic 21, 2011 6:08 pm

Thanks for the update, but the same problem again!
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Re: Post here any bug, found until the moment ;)

Mensaje por kuraudo94 el Jue Dic 22, 2011 7:07 am

sorry my bad english, I just wanted to say that the mod is disabled when you get wasted or busted, not crashes.

However I didn't cure about the animation of the killed ped so I thinked about a bug, but for me it's ok.

Talix-Uchiha, firstly thanks for the welcome. About the transformation I wasn't talking about the error in the skin just about loading THAT skin. I didn't watch the script, just tested it so I thinked that was an error.
EDIT:Testing again the orioke I see that the crashes are randomly but them don't appear everytime...

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Re: Post here any bug, found until the moment ;)

Mensaje por jayd00 el Vie Dic 23, 2011 10:11 pm

Talix-Uchiha escribió:Thanks for the update, but the same problem again!
kuraudo94 escribió:Testing again the orioke I see that the crashes are randomly but them don't appear everytime...


I already sent an update, check your MP

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Re: Post here any bug, found until the moment ;)

Mensaje por Talix-Uchiha el Sáb Dic 24, 2011 8:30 am

jayd00 escribió:
Talix-Uchiha escribió:Thanks for the update, but the same problem again!
kuraudo94 escribió:Testing again the orioke I see that the crashes are randomly but them don't appear everytime...


I already sent an update, check your MP

The same again! Very Happy maybe my game is not ok, but not believe because the first version works very well, I think you forgot to send also something else! because is surprising the fact why it works with you!
Thanks
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Re: Post here any bug, found until the moment ;)

Mensaje por leonardorubert el Mar Dic 27, 2011 4:29 am

j16D....
I know what the animation and error, I've had many bugs of this type,
only one set key (Autodesk 3D Studio Max) with all selected bones of the head ... comment if you have not understood that I should make a video demonstrating Smile
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Re: Post here any bug, found until the moment ;)

Mensaje por jayd00 el Miér Ene 11, 2012 2:11 am

@leonardorubert
right now, I can't understand lol I haven't 3dsmax installed..

@Talix-Uchiha
mm no, is working for some people but not for everyone, there is some people like you that said the same...

I will change it... Wink

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Re: Post here any bug, found until the moment ;)

Mensaje por leonardorubert el Jue Ene 12, 2012 6:48 am

I understand ...
It's hard to understand,
take long to pull it off ...
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Re: Post here any bug, found until the moment ;)

Mensaje por Talix-Uchiha el Lun Abr 02, 2012 8:18 pm



DOWNLOAD:
http://www.mediafire.com/?n6l30u7111nfva6


Hello guys ... The bug in animation is found and repaired ... Very Happy ... for now there remained only Sexy no Jutsu to repair J16D and everything okay .... until then let's listen a little music Razz

http://www.youtube.com/watch?feature=player_detailpage&v=iovcnjuf2WU#t=37s
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Re: Post here any bug, found until the moment ;)

Mensaje por jayd00 el Vie Mayo 25, 2012 2:01 pm

sorry, I hadn't seen it before xD
thanks! but, what was the problem?

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Re: Post here any bug, found until the moment ;)

Mensaje por Talix-Uchiha el Sáb Mayo 26, 2012 6:20 am

jayd00 escribió:sorry, I hadn't seen it before xD
thanks! but, what was the problem?

so I haven't do any violating of copyright ... Well
The problem has been at ..... really I don't know Very Happy
I simply have restore the original animations..
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Re: Post here any bug, found until the moment ;)

Mensaje por jayd00 el Lun Mayo 28, 2012 1:47 am

:/ ahm what do you mean with original animations?

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Re: Post here any bug, found until the moment ;)

Mensaje por Talix-Uchiha el Lun Mayo 28, 2012 7:22 am

jayd00 escribió::/ ahm what do you mean with original animations?

Well, about original animations I am talking for ped.ifp original...
I've discovered the new animations that are added (naruto animations)
So these are those new animations:
hand_position.IFP
jump_flip.IFP
Kakashi_idle.IFP
Naruto_idle.IFP
run_ninja.IFP
Sakura_idle.IFP
Sasuke_idle.IFP
Sprint_rai.IFP
Sprint_ras.IFP

So these animations I have extracted from ped.ifp with 3Ds Max, and I have replace into original ped.ifp

p.s. Don't worry that I haven't cause any problem to animations, I worked slowly and with great care Wink
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Re: Post here any bug, found until the moment ;)

Mensaje por jayd00 el Sáb Jun 02, 2012 4:31 pm

ok, but what animations do you replaced?
and mm how do you set the walkstyle?

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Re: Post here any bug, found until the moment ;)

Mensaje por Talix-Uchiha el Dom Jun 03, 2012 11:44 am

jayd00 escribió:ok, but what animations do you replaced?
and mm how do you set the walkstyle?

UPSS sorry!! I wanted to say that I have re-added (no replace) ... I have replace ped.ifp, and then I have re-added the animations of NarutoMod..

walkstyle?! If you have modified any animation with the original name, then is replaced with original animation ... and probably for that reason (walkstyle modified) is appeared that bug/problem ... anyway, as you looks?.. is everything okay? .. for me is okay, not missing anything!
P.s. the walkstyle of Naruto characters are not modified/replaced
- are these:
Kakashi_idle.IFP
Naruto_idle.IFP
Sakura_idle.IFP
Sasuke_idle.IFP
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Re: Post here any bug, found until the moment ;)

Mensaje por jayd00 el Dom Jun 03, 2012 4:15 pm

so, you only re-build the ped.ifp?...
no don't worry, everything is ok... thanks for fix it!... I think the problem was that we were using to much the ped.ifp and for that reason appeared the bug...

and I was thinking about what you said some time ago, but unfortunately I can't do one single pack of animations, when we are talking about "walkstyle animations" they must go inside the ped.ifp
why? because we need the animation all the time, and the game automatically loads the ped.ifp, so we have available the walkstyle animation all the time.
and that's not possible with an "animation pack" because we must load it manually, and sometimes the game lost the new animations, and the new animation will be avaible only for that specific script, not for everyone. xD

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Re: Post here any bug, found until the moment ;)

Mensaje por Talix-Uchiha el Lun Jun 04, 2012 11:24 am

jayd00 escribió:so, you only re-build the ped.ifp?...
no don't worry, everything is ok... thanks for fix it!... I think the problem was that we were using to much the ped.ifp and for that reason appeared the bug...

and I was thinking about what you said some time ago, but unfortunately I can't do one single pack of animations, when we are talking about "walkstyle animations" they must go inside the ped.ifp
why? because we need the animation all the time, and the game automatically loads the ped.ifp, so we have available the walkstyle animation all the time.
and that's not possible with an "animation pack" because we must load it manually, and sometimes the game lost the new animations, and the new animation will be avaible only for that specific script, not for everyone. xD

hmm yes so something seems ... thanks for thanks Very Happy

Thanks for the reminder and explanation ... I wanted to erase that post but without success, when I have fix it problem that I could not using another mod with your mod together for reason of ped.ifp... now I can do it, just by added your animations in that ped.ifp (another mod) and everything okay Smile
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Sexy Technique working perfect

Mensaje por Talix-Uchiha el Miér Sep 05, 2012 3:57 pm

Sexy no jutsu is working perfect, thanks Yuniwii!
Has a long time that I can use this jutsu, but now I decided to post here that maybe some have not yet tested!

Yuniwii comment:
The Orioke jutsu work after i edit dev memory in stream.ini. It’s depend your PC configuration, i change it to 50.000 and work without crash.
http://gombolori.net/naruto-mod-rewritten/

P.s. I am become curious to know what is added at the beginning in this mod before that I cannot use Sad
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Re: Post here any bug, found until the moment ;)

Mensaje por jayd00 el Vie Sep 07, 2012 12:03 am

thanks! well, I'm not sure.. because that depends of your PC, for example I'm using the orginal stream.ini and without problem..
but if you could fix it in that way, is ok!.. there is no problem..

from fact.. thanks for the fix Wink

p.s. mmm I don't understand.. :/ what are we talking about? at the beggining of each script? or..??

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Re: Post here any bug, found until the moment ;)

Mensaje por Talix-Uchiha el Vie Sep 07, 2012 2:07 pm

Hmm.. by curiosity what you said, I decided to put the original stream.ini, and it works!!! probably was too low memorry at stream.ini for reason of any mod that I have installed ... Whatsoever, am now able to use that jutsu Very Happy

p.s. I am talking about this jutsu, how it was in the beginning when you made changes (updates), that not worked with me.

compliments
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Re: Post here any bug, found until the moment ;)

Mensaje por Talix-Uchiha el Vie Sep 07, 2012 2:46 pm

P.s. I recommend you to increase the memory in stream.ini. because the GTA more is not original in time when you set the mods ... so I think the original stream.ini have a small limit for a GTA with mods, the game when passes the limit, can crashes! .. is my opinion, you can choose Very Happy:P
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Re: Post here any bug, found until the moment ;)

Mensaje por jayd00 el Miér Sep 12, 2012 2:49 pm

well.. as you said, it depends in which mod have you installed.. :/
but yes.. you're right... I think that increasing that value, will fix the problem for everyone..

p.s. I added something like "random ped catching" it catches any ped and save into an array.. "something" that I can use or manipulate..

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Re: Post here any bug, found until the moment ;)

Mensaje por Talix-Uchiha el Jue Sep 13, 2012 11:40 am

p.s. it would be better if you add something such
http://www.youtube.com/watch?v=8ae0xRgGFg4&feature=player_detailpage#t=30s

I know that you not like to do something similar with someone else's work, but maybe you will do better, and there is nothing wrong or something as a violation of copyright ... maybe I am wrong lol!

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Re: Post here any bug, found until the moment ;)

Mensaje por jayd00 el Jue Sep 13, 2012 1:06 pm

mm ok.. I don't get it... kill the people?

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Re: Post here any bug, found until the moment ;)

Mensaje por Talix-Uchiha el Jue Sep 13, 2012 4:04 pm

You know better, is not bad idea and if kill ..important it is to be like the original, you know when naruto makes that technique how do they have bleeding from the nose and fall to the ground Very Happy
http://www.youtube.com/watch?v=TcI3ZdLPRYM&feature=player_detailpage#t=25s

see you
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Re: Post here any bug, found until the moment ;)

Mensaje por jayd00 el Sáb Sep 15, 2012 2:27 am

mm tell me, what does the orioke jutsu in your game?..
it supposed to do:
male: dance
female: try to kill you

if the male(s) doesn't dance, is because a game problem.. I can fix it.. BUT mmm probably will be problems..
I'll do it, any way.. will be better... you'll see....
Wink

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Re: Post here any bug, found until the moment ;)

Mensaje por Talix-Uchiha el Miér Sep 19, 2012 11:10 am


jayd00 escribió:mm tell me, what does the orioke jutsu in your game?..
male: dance
female: try to kill you


Both of these, I have not observed before!
it is really good! fits with gangs of gta san andreas Very Happy
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